<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/">
	<channel>
		<title>CharCon - Blogs - dannylilly2000</title>
		<link>http://www.charcon.org/blog.php?157-dannylilly2000</link>
		<description>CharCon Charleston WV Gaming Convention</description>
		<language>en</language>
		<lastBuildDate>Tue, 21 May 2013 11:08:45 GMT</lastBuildDate>
		<generator>vBulletin</generator>
		<ttl>60</ttl>
		<image>
			<url>http://www.charcon.org/images/misc/rss.jpg</url>
			<title>CharCon - Blogs - dannylilly2000</title>
			<link>http://www.charcon.org/blog.php?157-dannylilly2000</link>
		</image>
		<item>
			<title>Jade Regent 2</title>
			<link>http://www.charcon.org/entry.php?7-Jade-Regent-2</link>
			<pubDate>Sat, 12 Nov 2011 20:04:10 GMT</pubDate>
			<description><![CDATA[We played our second session on Wed and it went well.  Chef who plays our Druid wasn't there however Will joined in and played his Dwarf Fighter.  So...]]></description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: blog_entry_external -->
<blockquote class="blogcontent restore">We played our second session on Wed and it went well.  Chef who plays our Druid wasn't there however Will joined in and played his Dwarf Fighter.  So we had three fighters none of them over 4 foot tall, and me 6foot wizard.  Lots of comedy was involved.  We were concerned with our lack of healing but we did really well.  I did support and the three fighters just mowed through all the opposition.  Again our GM Doug had to increase the numbers of mobs and hp's just to challenge us.  This adventure we found our way to the goblin village after a few random encounters in the swamp, and it became a dungeon craw at the village, with the GM creating a child goblin on the fly to give us directions, apparently we had already killed more goblins than were supposed to be in the village and we were not heading towards the boss.  So the child got us on track and we faced off against the goblin chief.  He was a ranger who focused on shooting, unfortunately for him it only took us one round to plow through his fodder to get to him.  We took him down quick and had found info on a bunch of skeletons that had attacked the goblins and went to a cave.  We went to the cave and started exploring.  We found a giant amobea, it gave us a few issues since our party kept rolling ones.  We defeated it though and after a few healing potions being passed around we ended the session for the night.</blockquote>


<!-- END TEMPLATE: blog_entry_external -->]]></content:encoded>
			<dc:creator>dannylilly2000</dc:creator>
			<guid isPermaLink="true">http://www.charcon.org/entry.php?7-Jade-Regent-2</guid>
		</item>
		<item>
			<title>Jade Regent</title>
			<link>http://www.charcon.org/entry.php?3-Jade-Regent</link>
			<pubDate>Thu, 03 Nov 2011 16:29:25 GMT</pubDate>
			<description>Doug is running a Jade Regent Adventure Path at the Castle and we had our first session last night.  I am playing a Universalist Wizard and had a lot...</description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: blog_entry_external -->
<blockquote class="blogcontent restore">Doug is running a Jade Regent Adventure Path at the Castle and we had our first session last night.  I am playing a Universalist Wizard and had a lot of fun doing it.  Doug is having us make multiple characters since much of the campaign we will be part of a caravan.  This will give him several options, npc's, plausible replacements if we die, character someone else could jump in for a few sessions with.  Lots of good things.  So far I've made the wizard, and I haven't decided what my other two characters will be.  Dave did his (ie I made his characters) and he is the caravan cook, gnome wizard, the wainwright, Halfling Fighter, and a scout, 1/2 orc ranger.  We did fairly well, Doug told us he gave every encounter more Hp's just because we took them down so quickly.  He also used the Pathfinder Plot Twist cards, which are pretty cool.  At first we were using them incorrectly and when we encountered a sinspawn and 5 cards were played on it we knew something was wrong, we have since figured it out and it was fun and I wouldn't mind adding them to any game I run.</blockquote>


<!-- END TEMPLATE: blog_entry_external -->]]></content:encoded>
			<dc:creator>dannylilly2000</dc:creator>
			<guid isPermaLink="true">http://www.charcon.org/entry.php?3-Jade-Regent</guid>
		</item>
		<item>
			<title>Pathfinder Society</title>
			<link>http://www.charcon.org/entry.php?1-Pathfinder-Society</link>
			<pubDate>Wed, 02 Nov 2011 15:32:38 GMT</pubDate>
			<description>I decided to start running Pathfinder Society at the Castle.  I ran it last night, and it seemed to go well.  David, Doug, JP, Chef, and Delaware...</description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: blog_entry_external -->
<blockquote class="blogcontent restore">I decided to start running Pathfinder Society at the Castle.  I ran it last night, and it seemed to go well.  David, Doug, JP, Chef, and Delaware were the adventurers.  Due to time constraints most used the pre-generated characters provided by the Pathfinder Society.  Dave was the Cleric, Doug was a Wizard, Chef made a Barbarian, Deleware made a monk, JP was the Samurai.  I ran the Society adventure, The Devil You Know, Part 1 Shipyard Rats.  We got a late start and only got halfway through the adventure.  Next week, we will finish it up.  We haven't set a regular day to run this yet, we are trying to set up all the RPG's for the Castle but there just aren't enough days in the week.  Soon I'll be adding it to the CharCon calendar though.</blockquote>


<!-- END TEMPLATE: blog_entry_external -->]]></content:encoded>
			<dc:creator>dannylilly2000</dc:creator>
			<guid isPermaLink="true">http://www.charcon.org/entry.php?1-Pathfinder-Society</guid>
		</item>
	</channel>
</rss>
