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  1. #11

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    Quote Originally Posted by Shootin Bricks View Post
    I can't access the zip file at the moment so tell me- what all did you change? Gods?
    I see you went for less healer and more tank.

    I have two options, I think.

    One, keep Markus until we finish the assault on the Horned Hold and switch them out when you return to the 7 Pillard hall.

    Two, put Markus' name on the new build. It may be rule-bending to an extent but from what I see so far, not that much. Switching gods might be a problem though.
    Nah, it's the same god. I basically just changed around his attribute placement giving him higher strength and less wisdom and charisma (basically making him strength built instead of wisdom built).

    The main differences are:

    Fullblade 2h sword instead of Longsword (same proficiency bonus and more damage equals hells yes) thus no shield
    Different feats
    3 lay on hands instead of 4 and only for healing surge instead of counting charisma bonus as well
    Piercing Smite and Arcing Smite instead of Shielding Smite


    Whichever way you want to do it. I'd be fine with just saying it's a bending of rules and it's a basic respecing of Markas if that's what you want to do or I can wait until after this adventure and go from there.

    It's really up to you man.

  2. #12

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    Fine. The new stats as Markus, we'll do it now after this extended rest.

  3. #13

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    Aenthetia, level 5
    Eladrin, Wizard
    Build: War Wizard
    Arcane Implement Mastery: Wand of Accuracy

    XP:7246 Needed for 6th Level: 7500

    FINAL ABILITY SCORES
    Str 10, Con 14, Dex 14, Int 19, Wis 12, Cha 13.

    Starting Ability Scores
    Str 10, Con 14, Dex 12, Int 16, Wis 12, Cha 12.


    AC: 16 Fort: 14 Reflex: 16 Will: 16
    HP: 40 Surges: 8 Surge Value: 10

    TRAINED SKILLS
    Religion, Arcana, Nature, Dungeoneering, History.

    FEATS
    1: Ritual Caster
    1: Improved Initiative
    2: Jack of All Trades
    4: Astral Fire

    POWERS
    1, At-Will: Magic Missile
    1, At-Will: Scorching Burst
    1, Encounter: Chill Strike
    1, Daily: Flaming Sphere
    Spellbook: Sleep
    2, Utility: Expeditious Retreat
    Spellbook: Shield
    3, Encounter: Color Spray
    5, Daily: Fireball
    Spellbook: Bigby's Icy Grasp

    ITEMS
    Spellbook, Adventurer's Kit, Dagger, Longsword, Arcane Implement, Wand, Cloth Armor (Basic Clothing), Enchant Magic Item, Disenchant Magic Item, Brew Potion, Eye of Alarm, Tenser's Floating Disk, Comprehend Language, Explorer's Fire, Silence, Amanuensis, Flame Wand +1


    Checkmate, level 5
    Tiefling, Warlord
    Build: Inspiring Warlord

    XP:7246 Needed for 6th Level: 7500

    Commanding Presence: Inspiring Presence
    Background: Scion of an Ancient Bloodline

    FINAL ABILITY SCORES
    Str 16, Con 13, Dex 10, Int 16, Wis 11, Cha 16.

    Starting Ability Scores
    Str 16, Con 12, Dex 10, Int 14, Wis 11, Cha 13.


    AC: 19 Fort: 18 Reflex: 17 Will: 18
    HP: 45 Surges: 8 Surge Value: 11

    TRAINED SKILLS
    Heal, Intimidate, Athletics, Diplomacy.

    FEATS
    1: Ferocious Rebuke
    2: Inspired Recovery
    4: Unbalancing Wrath

    POWERS
    1, At-Will: Commander's Strike
    1, At-Will: Wolf Pack Tactics
    1, Encounter: Leaf on the Wind
    1, Daily: Lead the Attack
    2, Utility: Heroic Effort
    3, Encounter: Warlord's Strike
    5, Daily: Stand the Fallen

    ITEMS
    Delver's Chainmail +1, Defensive Greatsword +2, Wildrunners (heroic tier), Potion of Healing (heroic tier) (5), Alchemist's Acid (level 1), Alchemist's Fire (level 1), Alchemist's Frost (level 1), Antivenom (heroic tier) (2), Tanglefoot Bag (level 2), Dragonfire Tar (level 3), Herbal Poultice (level 3) (4), Adventurer's Kit, Amulet of Protection +2


    Kiran Grimson, level 5
    Halfling, Rogue

    XP:7246 Needed for 6th Level: 7500

    Build: Trickster Rogue
    Rogue Tactics: Artful Dodger

    FINAL ABILITY SCORES
    Str 12, Con 14, Dex 19, Int 10, Wis 11, Cha 16.

    Starting Ability Scores
    Str 12, Con 13, Dex 16, Int 10, Wis 11, Cha 14.


    AC: 19 Fort: 16 Reflex: 20 Will: 17
    HP: 46 Surges: 8 Surge Value: 11

    TRAINED SKILLS
    Stealth, Thievery, Perception, Bluff, Acrobatics, Athletics.

    FEATS
    1: Backstabber
    2: Halfling Agility
    4: Lost in the Crowd

    POWERS
    1, At-Will: Deft Strike
    1, At-Will: Sly Flourish
    1, Encounter: Dazing Strike
    1, Daily: Handspring Assault
    2, Utility: Tumble
    3, Encounter: Setup Strike
    5, Daily: Staggering Assault

    ITEMS
    Adventurer's Kit, Sylvan Leather Armor +1, Lifedrinker Short sword +1, Shuriken (20), Acrobat Boots (heroic tier), Climber's Kit, Thieves' Tools, Elven Cloak +2


    Lord Markus Theron, level 5
    Human, Paladin
    Build: Avenging Paladin

    XP:7246 Needed for 6th Level: 7500

    Background: Trained from Birth for a Specific Prophecy

    FINAL ABILITY SCORES
    Str 17, Con 12, Dex 11, Int 10, Wis 17, Cha 13.

    Starting Ability Scores
    Str 14, Con 12, Dex 11, Int 10, Wis 16, Cha 13.


    AC: 21 Fort: 17 Reflex: 14 Will: 17
    HP: 56 Surges: 11 Surge Value: 14

    TRAINED SKILLS
    History, Religion, Heal, Diplomacy, Insight.

    FEATS
    1: Toughness
    1: Power Attack
    2: Against All Odds
    4: Improved Initiative

    POWERS
    1, At-Will: Holy Strike
    1, At-Will: Valiant Strike
    1, At-Will: Enfeebling Strike
    1, Encounter: Piercing Smite
    1, Daily: Paladin's Judgment
    2, Utility: Sacred Circle
    3, Encounter: Arcing Smite
    5, Daily: Sign of Vulnerability

    ITEMS
    Symbol of Life +1, Dwarven Greaves (heroic tier), Potion of Healing (heroic tier) (5), Alchemist's Acid (level 1) (2), Alchemist's Fire (level 1) (2), Alchemist's Frost (level 1) (2), Antivenom (heroic tier), Clearsense Powder (level 1), Dragonfire Tar (level 3), Herbal Poultice (level 3), Whiteflame Plate Armor +1, Flaming Maul +1


    Lord Nadaar Nightscale, level 5
    Dragonborn, Fighter
    Build: Great Weapon Fighter

    XP:7246 Needed for 6th Level: 7500

    Fighter Talents: Two-handed Weapon Talent
    Background: Wandering Mercenary

    FINAL ABILITY SCORES
    Str 17, Con 17, Dex 13, Int 11, Wis 12, Cha 12.

    Starting Ability Scores
    Str 14, Con 16, Dex 13, Int 11, Wis 12, Cha 10.


    AC: 21 Fort: 17 Reflex: 13 Will: 13
    HP: 56 Surges: 12 Surge Value: 17

    TRAINED SKILLS
    Heal, Intimidate, Athletics.

    FEATS
    1: Enlarged Dragon Breath
    2: Powerful Charge
    4: Armor Proficiency (Plate)

    POWERS
    1, At-Will: Cleave
    1, At-Will: Reaping Strike
    1, Encounter: Covering Attack
    1, Daily: Comeback Strike
    2, Utility: Boundless Endurance
    3, Encounter: Dance of Steel
    5, Daily: Crack the Shell

    ITEMS
    Scale Armor, Greatsword, Adventurer's Kit, Fortification Plate Armor +1, Vanguard Halberd +1



    Smylar Everlong, level 5
    Half-Elf, Cleric
    Build: Devoted Cleric

    XP:7246 Needed for 6th Level: 7500

    FINAL ABILITY SCORES
    Str 14, Con 14, Dex 12, Int 10, Wis 16, Cha 16.

    Starting Ability Scores
    Str 13, Con 12, Dex 11, Int 10, Wis 16, Cha 14.


    AC: 18 Fort: 14 Reflex: 13 Will: 17
    HP: 51 Surges: 9 Surge Value: 12

    TRAINED SKILLS
    Religion, History, Heal, Arcana, Athletics.

    FEATS
    1: Ritual Caster
    1: Harmony of Erathis
    2: Skill Training (Athletics)
    4: Toughness

    POWERS
    1, At-Will: Lance of Faith
    1, At-Will: Priest's Shield
    1, Encounter: Hit and Run
    1, Encounter: Divine Glow
    1, Daily: Beacon of Hope
    2, Utility: Shield of Faith
    3, Encounter: Daunting Light
    5, Daily: Spiritual Weapon

    ITEMS
    Ritual Book, Gentle Repose, Chainmail, Morningstar, Holy Symbol, Adventurer's Kit, Magic Mace +2, Symbol of Life +1, Power Jewel (heroic tier), Alchemist's Acid (level 1) (3), Tanglefoot Bag (level 2), Antivenom (heroic tier), Clearsense Powder (level 1), Banish Vermin, Animal Messenger, Seek Rumor, Scroll of Battlefield Elocution, Fastidiousness, Tenser's Floating Disk, Scroll of Raise Dead
    Last edited by Doug James; 02-08-2009 at 06:55 PM.

  4. #14

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    ====== Created Using Wizards of the Coast D&DI Character Builder ======
    BOLT, level 5
    Warforged, Warlord
    Build: Bravura Warlord
    Commanding Presence: Bravura Presence
    Background: Officer Who Came Out of Retirement

    FINAL ABILITY SCORES
    Str 19, Con 15, Dex 12, Int 11, Wis 10, Cha 15.

    Starting Ability Scores
    Str 16, Con 13, Dex 12, Int 11, Wis 10, Cha 14.


    AC: 20 Fort: 18 Reflex: 15 Will: 17
    HP: 47 Surges: 9 Surge Value: 11

    TRAINED SKILLS
    Diplomacy, Heal, Athletics, Intimidate, Acrobatics.

    FEATS
    1: Improved Warforged Resolve
    2: Improved Bravura
    4: Warrior of the Wild

    POWERS
    1, At-Will: Brash Assault
    1, At-Will: Commander's Strike
    1, Encounter: Luring Focus
    1, Daily: Lead by Example
    2, Utility: Reckless Opportunity
    3, Encounter: Shielding Retaliation
    5, Daily: Scent of Victory

    ITEMS
    Chainmail, Longsword, Light Shield, Adventurer's Kit, Shared Suffering Chainmail +1, Dynamic Longsword +2, Mountain Shield Light Shield (heroic tier), Tactician's Chainmail +1, Healer's Brooch +1
    ====== Created Using Wizards of the Coast D&DI Character Builder ======


    ====== Created Using Wizards of the Coast D&DI Character Builder ======
    Wyrrach Ur, level 5
    Dragonborn, Barbarian
    Build: Rageblood Barbarian
    Feral Might: Rageblood Vigor

    FINAL ABILITY SCORES
    Str 19, Con 15, Dex 13, Int 12, Wis 11, Cha 12.

    Starting Ability Scores
    Str 16, Con 14, Dex 13, Int 12, Wis 11, Cha 10.


    AC: 23 Fort: 18 Reflex: 13 Will: 13
    HP: 54 Surges: 10 Surge Value: 15

    TRAINED SKILLS
    Perception, Intimidate, Athletics.

    FEATS
    1: Armor Proficiency (Chainmail)
    2: Armor Proficiency (Scale)
    4: Armor Proficiency (Plate)

    POWERS
    1, At-Will: Howling Strike
    1, At-Will: Pressing Strike
    1, Encounter: Great Cleave
    1, Daily: Swift Panther Rage
    2, Utility: Primal Vitality
    3, Encounter: Hammer Fall
    5, Daily: Thunder Hawk Rage

    ITEMS
    Feyleaf Vambraces (heroic tier), Adventurer's Kit, Throwing hammer (3), Summoned Layered Plate Armor +2, Lifedrinker Greataxe +1
    ====== Created Using Wizards of the Coast D&DI Character Builder ======


    ====== Created Using Wizards of the Coast D&DI Character Builder ======
    Binwin Brandorf, level 5
    Dwarf, Fighter
    Build: Guardian Fighter
    Fighter Talents: One-handed Weapon Talent

    FINAL ABILITY SCORES
    Str 17, Con 16, Dex 14, Int 10, Wis 14, Cha 11.

    Starting Ability Scores
    Str 16, Con 13, Dex 14, Int 10, Wis 12, Cha 11.


    AC: 23 Fort: 17 Reflex: 16 Will: 14
    HP: 60 Surges: 12 Surge Value: 15

    TRAINED SKILLS
    Heal, Athletics, Endurance.

    FEATS
    1: Armor Proficiency (Plate)
    2: Toughness
    4: Shield the Fallen

    POWERS
    1, At-Will: Tide of Iron
    1, At-Will: Sure Strike
    1, Encounter: Shield Bash
    1, Daily: Lasting Threat
    2, Utility: Pass Forward
    3, Encounter: Rhino Strike
    5, Daily: Cometfall Charge

    ITEMS
    Throwing Shield Heavy Shield (heroic tier), Rending Battleaxe +1, Adventurer's Kit, Battleforged Plate Armor +1
    ====== Created Using Wizards of the Coast D&DI Character Builder ======


    ====== Created Using Wizards of the Coast D&DI Character Builder ======
    Karthewyn, level 5
    Dwarf, Cleric
    Build: Devoted Cleric

    FINAL ABILITY SCORES
    Str 14, Con 14, Dex 12, Int 10, Wis 18, Cha 14.

    Starting Ability Scores
    Str 13, Con 12, Dex 11, Int 10, Wis 16, Cha 14.


    AC: 19 Fort: 15 Reflex: 14 Will: 19
    HP: 46 Surges: 9 Surge Value: 11

    TRAINED SKILLS
    Religion, Arcana, Insight, Heal, Diplomacy.

    FEATS
    1: Ritual Caster
    1: Moradin's Resolve
    2: Dwarven Weapon Training
    4: Inspiring Leader

    POWERS
    1, At-Will: Lance of Faith
    1, At-Will: Righteous Brand
    1, Encounter: Cause Fear
    1, Daily: Beacon of Hope
    2, Utility: Shield of Faith
    3, Encounter: Command
    5, Daily: Spiritual Weapon

    ITEMS
    Ritual Book, Adventurer's Kit, Medic's Warhammer +1, Exalted Chainmail +1, Healer's Brooch +1

    RITUALS
    Gentle Repose, Comprehend Language
    ====== Created Using Wizards of the Coast D&DI Character Builder ======


    ====== Created Using Wizards of the Coast D&DI Character Builder ======
    Soveliss, level 5
    Eladrin, Swordmage
    Build: Assault Swordmage
    Swordmage Aegis: Aegis of Assault

    FINAL ABILITY SCORES
    Str 13, Con 15, Dex 14, Int 19, Wis 12, Cha 8.

    Starting Ability Scores
    Str 13, Con 15, Dex 12, Int 16, Wis 11, Cha 8.


    AC: 19 Fort: 16 Reflex: 18 Will: 18
    HP: 54 Surges: 10 Surge Value: 13

    TRAINED SKILLS
    Perception, Arcana, Diplomacy, Insight, History, Acrobatics.

    FEATS
    1: Intelligent Blademaster
    2: Two-Blade Warrior
    4: Student of Sword Magic

    POWERS
    1, At-Will: Greenflame Blade
    1, At-Will: Booming Blade
    1, Encounter: Foesnare
    1, Daily: Dimensional Thunder
    Spellbook: Whirling Blade
    2, Utility: Dimensional Warp
    3, Encounter: Corrosive Ruin
    5, Daily: Swordmage Shielding Fire
    Spellbook: Lingering Lightning

    ITEMS
    Spellbook (3), Leather Armor, Adventurer's Kit, Lightning Longsword +1, Sunblade Longsword +1, Amulet of Protection +2
    ====== Created Using Wizards of the Coast D&DI Character Builder ======


    ====== Created Using Wizards of the Coast D&DI Character Builder ======
    Zaketrin, level 5
    Drow, Rogue
    Build: Trickster Rogue
    Rogue Tactics: Artful Dodger
    Background: Cat Burglar

    FINAL ABILITY SCORES
    Str 13, Con 12, Dex 16, Int 13, Wis 13, Cha 17.

    Starting Ability Scores
    Str 13, Con 11, Dex 14, Int 13, Wis 13, Cha 14.


    AC: 19 Fort: 13 Reflex: 17 Will: 15
    HP: 44 Surges: 7 Surge Value: 11

    TRAINED SKILLS
    Stealth, Thievery, Acrobatics, Bluff, Streetwise, Athletics.

    FEATS
    1: Darkfire Targeting
    2: Clutch of Darkness
    4: Slaying Action

    POWERS
    1, At-Will: Sly Flourish
    1, At-Will: Piercing Strike
    1, Encounter: Termination Threat
    1, Daily: Precise Incision
    2, Utility: Sneak in the Attack
    3, Encounter: Bait and Switch
    5, Daily: Deep Cut

    ITEMS
    Shuriken, Lifedrinker Short sword +1, Bloodthirst Bracers (heroic tier), Summoned Leather Armor +2
    ====== Created Using Wizards of the Coast D&DI Character Builder ======

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